March 19th. 2003: Wartime
March 19th, 2003 
 
::: Jimpunk :::
Artysta “sieciowej sztuki”, Francuz, wspólpracuje z innymi artystami zwiazanymi z medium, jakim jest Internet. Polecamy jego strone: http://www.jimpunk.com
Odsylacz ‘Info’ na jego strony podaje:
â€exit. zero % of art. one % of art. ten % of art. twanty % of no-art. no_art garanty. I’m furious. hell is god ?. red shadow. 1 % of love. 100 % of love. who ???. sense %. 2001.09.11. crash. ……………………………… no. thing. she. rainbow. me.â€
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.: Przekaz w Pa..kie..tach
Wpisujesz adres strony lub lapka traca aktywne piksele i .. [czekanie na potwierdzenie .. potwierdzenie otrzymane ..] rozpoczynasz pobieranie danych. Animowane obrazki, migajace okna, skrypty. Feria wymykajaca sie sterowaniu. P rze la doowanie, Przzzeeeladowanienienie, Prze ladowanie, ladladPrrzladrze drzewanie la. W podreczniku czytam Fragmenty Tech-Ble-Ble:
[.otwórz.projekt.]
Rozwój ekranowych sytuacji jest uzalezniony od specyficznych parametrów:
od ilosci juz dostarczonych puzzli, ich ksztaltu i charakteru, przepustowosci ich ksztaltu, konfiguracji ich ksztaltu, rozdzielczosci charakteru. Czy te piksele sa konserwowane chemicznie czy tez telepatycznie?
Wiekszosc operacji dokonuje sie w ukryciu, nie mozna mówic o jakiejs ogólnej Calosci, otwierajacej sie w okreslonym Czasie, bowiem przekaz dzielony jest na fragmenty, przybywa róznymi drogami, nigdy nie masz tez pewnosci co ze soba niesie, czy nie zostal zainfekowany w trakcie podrózy. Bezpieczenstwo jest stanem chwilowym, niezawodnosc marzeniem.
Rytmicznie Animowane tapety wzorów, rytmicznie Monitorowana tapeta wzorów. Eksplodujace okna, przeplywajace i znikajace.
Monitor w odróznieniu od ekranu kinowego swieci wielookienkowe narracje. A jezeli maszyny beda snily (marzyly) jaka bedzie ta struktura snienia. Widzisz tyle, na ile pozwala ci twoja percepcja i charakter dostepu/transmisji twojego miekko-twardego ukladu. W innym miejscu, przy pomcy innego zestawu byc moze zobaczysz zupelnie inna wersje tego samego snu. Nigdy nie mysl, iz dostrzegles wszystkie watki. Na innym poziomie labiryntu lub innej platformie wszystko moze wygladac zupelnie inaczej.
Ikonka Jimpunka nie usmiech sie. Ikonka zaprasza. Sugeruje. Wielopoziomowe Projekcje i Przekaz w Pak03544188.exe.i.e.techach. Spróbuj zlowic binarny usmiech.
Un componimento incomprensibile, un po’ in francese un po’ in inglese, figlio zoppicante di un translator mal programmato. La traccia sonora di un elettrocardiogramma, che ritma lenta un succedersi apparentemente interminabile di pagine che si moltiplicano, si spostano sullo schermo, si ridimensionano, lampeggiano – e che, come al cinema, ha una brusca accelerata finale per sfociare in un unico, fastidioso, interminabile beeeeeeeeeeeeeep.
1n-0ut, ultimo lavoro del net artista francese jimpunk, è, come specifica subito, una meditazione in bianco e nero su un dualismo che, comunque venga riproposto, è sempre lo stesso: interno ed esterno, uno e zero, acceso e spento, luce ed ombra, bianco e nero, bene e male, vita e morte. Virtuoso del dynamic html, jimpunk prosegue la linea ‘decostruttiva’ della prima net.art. Come i costruttivisti degli anni Venti e Trenta però, raccoglie il gesto dada di Jodi, Vuk Cosic e Alexei Shulgin per costruire, comporre una sinfonia che affida il suo messaggio non ai testi (del tutto inesistenti), non alle immagini (ridotte a semplicissime icone), ma all’astratto fluire delle pagine. Pagine con cui l’utente può interagire, anche se il suo intervento si dimostra completamente ininfluente su un percorso che è già programmato: come il defibrillatore sul cuore malato di un moribondo. (domenico quaranta)
Jim Punk
[If you’ve got a spare 5 minutes, check out the new web piece by jimpunk.com. It’s got sound but it’s not loud. Let’s call this an elegy for a certain brand of techno-futurism, but perhaps for a constructivist ethos as a whole, whether it be the international style, those assembly-line short haircuts or gray browser windows. A beautiful, melancholic mechanical ballet that certainly humbles this “digital poet.”]
www.jimpunk.com/1n-0ut/
Posted by Brian Stefans at March 03, 2003 10:35 AM
força dos trabalhos de Jimpunk —como no caso deste samuraï.remix— reside na potenciação de uma espécie de sabotagem à ideia literal de interactividade que a estes projectos costuma estar associada. A velocidade a que se desenrolam as sucessões de imagens e textos como que boicotam as suas potencialidades interactivas e, aÃ, reside o seu carácter derisório. O autor faz jus ao seu “nome†tal como em outros tempos o “punk†se ria dos outros sons, aqui é a própria noção constitutiva do projecto que se transforma em objecto de ataque cerrado. O artista ensaia, de forma abertamente experimental, uma forte competência conceptual que lhe permite preconizar um protagonismo “autoral†que, também, se afirma resistente a todas as tentativas de dissolução desta figura. A pretensa democraticidade de um fantasmagórico “autor distribuÃdo†(sic) é aqui notoriamente escamoteada em favor de uma intervenção individualizada. O elevado potencial de visualidade que evidencia permite-lhe, ainda, construir uma ampla teia de imagens que se afirmam como uma espécie nova de narratividade, aquela que se constitui segundo as premissas temporais da velocidade acelerada da sua sucessão, sem quaisquer intuitos informacionais ou comunicativos é, aliás, mesmo do seu boicote que se trata. Aà reside o encanto do projecto e o seu interesse acrescentado na discussão, sempre necessária, dos alargamentos contÃnuos para a prática artÃstica.
*
E-zine vector series b new issue [b#03], that includes projects by Dora Garcia [The Kingdom] and Jimpunk [Samuraï-remix], and still two new texts by Lourdes Cilleruelo /Juan Crego and Jorge Martins Rosa [http://www.virose.pt/vector].
Javascript pop-up windows take on a new role in No War No Game. Once inside the website, it is best to just let go and wait until the javascript windows run their course. An abstract and violent narrative is the result of the obsessive scripting. The excessive amount of windows becomes a metaphor for bombings. Not recommended for epileptics.
Artist: Jim Punk
:: Eduardo Navas [+] ::
.
°n
{
°°°°°°°
1n-0ut [meditation]
°°°°°°°
}
°ff
.
http://www.jimpunk.com/1n-0ut/
big-screen.revolution required
update : CYNETart_award 2004 – Trans-Media-Akademie Hellerau e.V.
— this piece is simple and elegant (philip wood)
— a classic net-art out event (Franck Ancel)
— a simple memorial that would be impossible in any other media hauntingly beautiful. (Joddy Zellen)
— I like the idea of having the towers represented as browser windows, as both the World Trade Center and a Web browser are containers for information, in a way. I can only think of all of those millions of pieces of paper floating in the air.(Brooke A. Knight)
— my favorite. it’s punk. it works. (Antonio Mendoza)
— The piece is very good, but what kills it for me is the part stating “remember” Something more powerful could have been stated instead of the expected cliche… nevertheless, it is very good. I do like the simplicity. (Eduardo Navas)
— simple memorial to 9-11, again displaying the images of wtc, this time represented by pop-up windows. (Ali Miharbi)
— form and content are one (David Crawford)
— Incidentally this was the first one I saw way back in early October. Very creative usage of browser window as art element. Kind of like drawing attention to the canvas of a painting… (Kristen Palana)
— witty use of form(code) (Christian de Lutz)
http://www.netarts.org/mcmogatk/2002/index.html
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The scores;
Andrey Velikanov 22
Eryk Salvaggio 20
jimpunk 19
Ali Miharbi 18
…..
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Crash Course, by Jim Punk, is a piece that takes over your computer. Thousands of windows open and close in a manner of seconds, blasting different sounds, songs, and noises over each other for a few moments and then disappearing. Many aspects of this work allude to the potential for war in the Middle East, from camels walking in beat across the desert, to military airplanes landing over and over again. Aside from directly showing things that make us think of the volatile state of the world, Punk creates a virtual space that acts much the way our world has been as of late. Crash Course is chaotic, violent, and almost out of control. The viewer can click their way through the different pages if they don’t close to quickly, but this pretend interaction is only a part of the work in that the piece seems to take you where ever it wants regardless of whether you interact or just sit there mesmerized. Punk uses sound in the same way that visual aspects of the work are presented. The original page that is opened continues to stay open for the duration of the experience, with a repetitive drone, that sort of seems to allude to the world, continuing its revolution, regardless of what humans do. As pages are opened, closed, resized and moved across the screen the sound jolts from one noise to another, existing only for a few seconds before the droning comes to the forefront of our senses again. This depiction of the world is especially pertinent since the medium used to create the work is part of the reason our world is in a state of turmoil. The technology and business necessary to support that technology is one of the things that non-western countries have been rebelling against. The web itself is a form of homogenization. For better or for worse it cannot be denied that the more connection there is the more different cultures become similar. Crash Course does not seem to take a stance in terms of ideology, rather presents through the medium of the net the turmoil and confusion of our current world.
GogolChat una finta chat che attraverso un’apposito set di istruzioni in DHTML seziona i dialoghi e li integra attraverso un motore di ricerca, In questo modo testi e immagini campionate e duplicate ritornano nello spazio di conversazione saturandolo con detriti digitali e altri scampoli di web, che descrivono una sorta di distorto immaginario generale.
Realizzato da Christophe Bruno &e Jimpunk, il software realizza i suoi intenti rivelandosi uno scandaglio casuale del mare di dati accessibili in rete, e un’interfaccia disorientante con la coscienza collettiva.
Dadaismo contemporaneo, pronto a tuffarsi nel caos dei dati visualizzati.
Bi radi doz›iveli klepetalnis›ko (chat room) konverzacijo s precejs›njim kosom interneta?
Natanc›neje, s tistim kosom, ki ga ‘vidi’ Google? Gogolchat omogoc›a prav to.
Da pa ne bi bilo bizarno-dadaistic›no~ zgolj Gogolchat-ovo besedic›enje,
ki temelji na vas›em vnosu in njega oprogramljeni interpretaciji zadetkov le tega na Googlu,
poskrbiu tudi DHTML, ki vse skupaj vizualizira po svoje. Srec›no.
Imagine having a chat room conversation with the entire Internet.
Gogolchat offers just such an experience.
Gogol is a software that parses your chat room dialogue through a search engine, spitting back the random results as part of the chat.
At a loss for words? Never mind, Gogol has no qualms about perpetually parsing its own dialogue.
The overall experience is not unlike having an absurd conversation with the collective conscious.
Gogolchat’s dada-esque DHTML manipulations make it as visually disorienting as it is textually bizarre.
– Curt Cloninger
Il progetto nasce dalla multi-user chat ideata da Christophe Bruno, in cui l’autore immagina che viva Gogol, un personaggio inventato. Gogol si presenta come una voce universale, quasi mitologica, forse una personificazione del web stesso. Subito dopo la sua inaugurazione, la Gogol Chat subisce un’intrusione: gli attacchi dell’infiltrato Jimpunk, che la trasfomrma in Golgot Chat…
Questo episodio ha dato il via ad una vera e propria installazione: un dibattito continuativo sul tema della comunicazione. E’ da questo incontro/scontro che il lavoro assume la sua forma attuale: un mix di testo (come si presentava la chat nella sua prima versione), di grafica e di programmazione (il contributo di Jimpunk).
(francesca d’antona)
jimpunk is known for making net.art that re-sizes browser windows, spawns multiple browser windows, automatically scrolls browser windows, and generally takes Alexei Shulgin’s ‘form art’ to its next, inevitable level. With ‘nowar.nogame,’ jimpunk uses his arsenal of wacky DHTML tricks to mimic the chaos of war. ‘nowar.nogame’ has interactive elements, but whether you click or not, the narrative will pretty much play itself out. Ironic images and eerie audio combine with hectic DOM manipulation to make ‘nowar.nogame’ a textured, intentional statement. – Curt Cloninger