Subject : MACHINISTA 2003 - Call for Participation From : Sergei Teterin <teterin@pisem.net> Date : 2002/11/07
Link : http://www.machinista.ru/en
http://www.machinista.ru/winners.php?l=en
http://www.machinista.ru/work.php?l=en&id=6
Winners
BEST ARTWORKS
CATEGORY: MACHINE AS THE ARTIST'S CO-AUTHOR
Category online curator - Alexei Andreyev (LEXA) [RU]
In this category we accept artistic works, in creation of which the human
author used machinic intellect not as an instrument, but as a co-author.
Andrea Polli - "Atmospherics"
README: Atmospherics/Weather Works is a performance, installation, and
distributed software project for the sonification of storms (cyclones,
for example) and other meteorological events generated directly from data
produced by a highly detailed and physically accurate simulation of the
weather.
http://www.machinista.ru/work.php?l=en&id=126
Marc Lafia - "Ambient Machine"
README: Ambient Machine is an open source work, that is both a series
of distinct works and the possibility of infinitely varied works. The
distinct films, like an alphabet, await computation and inflection: they
can be juxtaposed as the viewer sees fit; and they can be manipulated
their size increased or decreased, their shape altered, they can
be sped up or down. The user becomes the speaker, if you will, of this
visual dialect. It can be considered a kind of kind visual music or visual
painting open to be transmuted, overlayed and over written in the network
space of open dialogue.
http://www.machinista.ru/work.php?l=en&id=114
nathaniel stern - "[odys]elicit"
README: [odys]elicit is a large scale, interactive installation where
every movement of the viewer, small or sweeping, births stuttering text
onscreen. The viewer's motion elicits, character by character, passages
from odys' text. The piece responds to small movements, writing the text
onscreen slowly for the viewer to read, or to rapid passersby, whose full
bodies birth hundreds of flying characters, impossible to decode.
http://www.machinista.ru/work.php?l=en&id=17
antoine schmitt - "the nanomachine"
README: The nanomachine is an audio visual performance, in which I improvise
building nanomachines in public, using a self-custom made software. A
nanomachine is composed of an ensemble of objects, each with its own shape,
sound and autonomous behavior, which influences the one of its neighbours,
thus yielding a complex semi-autonomous rythmic machine delicate to control.
In a real improvisation setting, my computer screen is videoprojected
and my its audio is sent to the sound system, so that the whole building
and exploration process is accessible to the public. The audio signature
is one of an ambiguous rythmic sample loop mixing, the visual aspect is
strong and abstract. The "object" essence of the machine, its
autonomy, its broken causality, the fact that the public follows all my
gestures, all these give the nanomachine performance its unicity, and
make it a little bit more than a concert.
http://www.machinista.ru/work.php?l=en&id=50
christophe bruno & jimpunk - "gogolchat"
README: Originally this piece (Gogolchat by Christophe Bruno) was conceived
as a multi-user chat where a fictitious character, named Gogol, lives.
This character has a mythical status, since his speech tends towards the
sum of all speeches of mankind. Hence, contrary to the usual chatterbots,
it cannot be considered as purely virtual. Gogol IS the web. After the
completion of this work, the chat was "infiltrated" by jimpunk.
Since then a quasi-permanent happening shifts the chat beyond the dimension
of meaning and communication. Finally GogolChat became a collaborative
piece mixing a purely textual work - the original Gogolchat - with scripts
and visuals changed by Jimpunk live.
http://www.machinista.ru/work.php?l=en&id=6
brody condon - "c0a0"
README: "c0a0" is a source code and art hack for the beginning
cinematic cinematic level (c0a0.bsp) of Half-Life. A evolutionary bilge
product of my constant tinkering with the Half-Life art and code, c0a0
serves as a formalist experiment using digital tools and appropriated
material, or simply as a VJ tool.
http://www.machinista.ru/work.php?l=en&id=146
Thor Magnusson - "ixi software" WINNER!
README: ixi software is a network of experimentalists in the field of
computer music and computer music software. We produce various types of
work in our studios but we are mainly concerned with producing small prototypes
or applications where we concentrate on new modes of interactivity in
music software.
http://www.machinista.ru/work.php?l=en&id=138
Andrei Savitsky - "trashback"
README: This is a dream. A dream of a man who uses augmented reality systems
everyday. He uses mobile facilities for getting virtual information about
the real world. Information structures, frames of interface, statistic
diagrams, data streams are overlaying the real world before his eyes.
And his dreams have became a mixture of images from the real life and
confused pieces of graphical interfaces.
http://www.machinista.ru/work.php?l=en&id=92
Machine as the artist's co-author
MORE ABOUT THE CATEGORY:
In this category we accept artistic works, in creation of which the human
author used machinic
intellect not as an instrument, but as a co-author.
Machine (artificial intelligence) must literally - not symbolically - participate
in the creation process. However you must understand that there is more
to "AI co-authorship" than using the computer as an automated mechanism
for copying, creating regular patterns, generating random numbers and other
primitive operations which can hardly be regarded to as "creative" and "intellectual".
We would like to see quality, and not quantity demonstrations of machinic
co-authorship.
There are no genre limitations, accepted are: video-art, vj demos, multimedia
installations, net-art and web-art, music and sound, software art, graphical
and 3D experiments etc.
Category online curator - Alexei Andreyev (LEXA) lexa@spb.cityline.ru
Curator's e-mail is only given for consultations, works are accepted through
the web-form.
See examples of such works on CONTEXT page.
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